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Final Fight One



The demo recorder seen in the SNES version is present here, too. When ROM address $094FFC (US version) is set to $80, the game starts up asking you to link GBAs, as each demo uses 2 players. Once you successfully link (both games must have the byte patched in order to work), you'll be brought to the Slums demo to begin fighting. Once it ends, the $80 record mode bit that was copied to RAM address $020237EC is reset, and bit $01 (playback mode) is set. Wait at the title screen to see your recorded gameplay. To play the Subway demo instead, you must also patch both games with $01 at ROM address $094FFD (US version).




Final Fight One



Track 08 in the sound test is the theme that was supposed to be used in the first part of the reinstated Industrial Zone stage, but was replaced in the final by track 00. Despite the missing stage, the theme did see use in the SNES version, heard after getting off the elevator in the final stage, but was at least replaced by the correct theme in this one.


The story of Final Fight takes place from within the fictional city of Metro City, in which both crime and violence has ruled the streets for many years and that the citizens themselves live in a complete state of constant fear and danger at the hands of the local street gangs, which has given Metro City an infamous reputation in being a well-known crime capital of the world. A former professional wrestler and street fighter turned newly-elected mayor, named Mike Haggar had made a personal vow to the public from within his past campaign in that he would help clean up the streets of both crime and violence so that the citizens of Metro City could finally gain the peace and happiness that they had sought and wanted for so long.


From there, the trio of Haggar, Cody, and Guy head into the streets of Metro City to bust Mad Gear's skulls, fighting their way through the hordes of goons littering the city and also battling against the top ringleaders of Mad Gear, which includes the Caribbean thug Damnd, the American Japanophile Sodom, the corrupt cop Edi. E, former Red Beret and militia leader Rolento, and the ill-tempered Abigail. After fighting and battling against all of Mad Gear from within their rescue mission, Haggar, Cody and Guy soon confronts the Mad Gear's boss and leader, the crooked businessman Belger from upon the top floor of a large building which serves as Belger's penthouse apartment. After a tough and intense final fight, Cody knocks Belger out of the window with a strong uppercut punch, sending him falling to his death below while Jessica is rescued and saved from the current danger, culminating with Cody and Jessica sharing a passionate kiss with each other as the young couple are emotionally happy to be reunited with one another after the entire ordeal.


Final Fight can be played by up to two players simultaneously, with each player controlling a different character. Before the game begins, the player chooses between the three main characters, Guy, Cody, and Haggar, each with his own fighting style and attributes. Guy is the weakest but has faster attacks, Haggar is the strongest but also the slowest, and Cody has all-round attributes.


Things could easily have turned out slightly differently; Final Fight was originally planned as a sequel to Street Fighter. Switching from one-on-one fighter to side scrolling beat-'em-up during development (apparently to cash in on the success of Double Dragon) meant the gameplay was too far removed from Street Fighter to consider it a true sequel, hence the name change to Final Fight. A good thing too; a few years later Capcom blessed us with the addition of the 'real' Street Fighter II and the rest, as they say, is history.


For starters there are some interesting graphical tweaks here and there; the interface/energy bars clearly take inspiration from the Street Fighter Alpha/Zero series. It's also possible to unlock 'Alpha' versions of Guy and Cody to play as, along with a bunch of other secrets such as extra lives, stage select and rapid punches. Considering you aren't blessed with infinite credits (and continuing restarts the entire stage) the optional extra help is welcome. Inserted before every boss fight are text dialogue cut-scenes. While these scenes are needless they make for an interesting oddity; especially as they only ever appeared in this particular port.


Even the arcade version pales in comparison to FINAL FIGHT CD on the sega cd, which has extra modes and a KILLER soundtrack that puts the arcade original to shame. That is the definitive edition of final fight.


Oh, my car! Censorship aside (I had the Japanese version), I'd say this was a good version, beats out the SNES not just with more characters and a two player option in the original - but in the number of enemies on screen at once. This game mimics the sometimes frantic nature of the arcade much better, especially when placed against the PAL 50Hz SNES version. The sound is weak, but nothing is going to beat Final fight CD anyway for me there.The PS3 / Xbox360 version is probably closest to the arcade in graphics and gameplay, even get some CRT style filters.


But Capcom did make the game more handheld friendly -- after every round, the game is saved to the battery backed RAM, so you don't have to play the entire game in a single sitting. Two additional players will unlock in the cartridge after a certain amount of enemies have been defeated...but, admittedly, these guys are more just costume swaps than different fighters. And to bring the true feel of the original arcade game, the Game Boy Advance version supports two players through the use of the link cable...and it must be noted that the Super NES version did not have a two player option.


The story of Final Fight Guy 1 & Final Fight Gary 1 involves the abduction of Mayor Mike Haggar's daughter, Jessica, because he would not work with the Mad Gear Gangs to ensure their dominance of the streets. When the Mad Gear thug Damnd contacts Haggar and informs him of the dire situation, Haggar calls up his daughter's boyfriend Cody and his sparring partner Guy (later on stated by Capcom that they never met until then and the dialogue was added for the U.S audience, Guy being Bushin is sworn to fight evil). The three vigilantes then head into the streets of Metro City to bust Mad Gear's skulls, fighting their way through the hordes of goons littering the city (including the Rastafarian thug Damnd, the "Japanophile" Sodom, former Red Beret and militia leader Rolento, corrupt cop Edi. E, and the ill-tempered Abigail), to get to Mad Gear's boss, Belger. On the top floor of a large building, Cody knocks Belger out of the window, sending him falling to his death.


Final Fight Force can be tow played by up to two players simultaneously. Before the game arcade begins, the player chooses between the three main characters personnages: Cody Makenzy, Danny Murphy, Gary Strong, Nike Vanggal, Guy Amstrong and Mike Haggar. Each has his own fighting style and attributes. Health gauges are displayed for both tow player and enemy characters.


The controls for Final Fight Force consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The final blow of the combo can be changed to a throw if the tow player moves the joystick in the opposite direction just before landing it. The tow player can also perform a jump attack. Pressing the attack and jump buttons simultaneously allows the player to perform a special attack that strikes all surrounding enemies, but will drain a small portion of the tow player's health.


The game began development as a sequel to the original Street Fighter released in 1987, but the genre was switched from a fighting game to a beat 'em up and the title was changed following the success of Double Dragon. Final Fight was ported to various home consoles such as the Super Nintendo Entertainment System and was followed by a few sequels.


Its development team later worked on the original Street Fighter II and some of the characters from Final Fight later appeared as playable fighters in other entries of the franchise such as the Street Fighter Alpha sub-series.


Final Fight can be played by up to two players simultaneously. Before the game begins, the player chooses between the three main characters: Haggar, Cody, and Guy. Each has his own fighting style and attributes. Health gauges are displayed for both player and enemy characters.


The controls for Final Fight consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. The player can also perform jump attacks. Pressing the attack and jump buttons simultaneously allows the player to perform a special attack that strikes all surrounding enemies, but will drain a small portion of the player's health.


The story of Final Fight involves the abduction of Mayor Mike Haggar's daughter, Jessica, because he would not work with the Mad Gear Gang to ensure their dominance of the streets. When the Mad Gear thug Damnd contacts Haggar and informs him of the dire situation, Haggar calls up his daughter's boyfriend Cody and his sparring partner Guy (later on stated by Capcom that they never met until then and the dialogue was added for the U.S audience, Guy being Bushin is sworn to fight evil). The three vigilantes then head into the streets of Metro City to bust Mad Gear's skulls, fighting their way through the hordes of goons littering the city (including the Rastafarian thug Damnd, the "Japanophile" Sodom, former Red Beret and militia leader Rolento, corrupt cop Edi. E, and the ill-tempered Abigail), to get to Mad Gear's boss, Belger. On the top floor of a large building, Cody knocks Belger out of the window, sending him falling to his death. 041b061a72


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